Printable Version | Subscribe | Add to Favourites
New Topic New Poll New Reply
Author: Subject: downforce, (suck/push), spring rate
angliamotorsport

posted on 1/4/12 at 08:09 AM Reply With Quote
downforce, (suck/push), spring rate

I thought I would ask the question as above.

If your car produces downforce and ground effect, how do you work out what the spring rate should be given that the car will have to be travelling at speed to achieve this.

The spring will have to be stiff enough to resist being pushed against the bump stop but able to work at lower speeds and not make the car undriveable.

Is there a formula that would provide a good starting point or is it just a matter of track testing, suck it and see, (sorry about that).

Seems that lots of owner put diffusers, canards, wings,splitters etc. on their cars so wondered if they adjusted the spring rate to suit.

View User's Profile View All Posts By User U2U Member
maccmike

posted on 1/4/12 at 08:24 AM Reply With Quote
very good question, i look forward to an answer
View User's Profile View All Posts By User U2U Member
kjouk

posted on 1/4/12 at 08:48 AM Reply With Quote
The majority of aero mods are really aimed at just reducing lift and/or drag rather than creating downforce so nothing needed really. Hill climb single seaters tend to use more complex suspension setups to allow for ride height control while maintaining good compliance. From what I have seen most low end track cars they are less sophisticated as they can run stiff without problems.

The full maths is always quite complex but I suspect you can do fag packet calculations to get you in the ball park by looking at maximum weight transfer + downforce in the important edge cases such as full braking, max corner G, max speed etc.

View User's Profile View All Posts By User U2U Member
maccmike

posted on 1/4/12 at 09:31 AM Reply With Quote
so does that mean; you need wind tunnel to measure down force at a set speed, then add it to vehicle weight to decide on spring rate.,
I suggest you drive it and if it bottoms out at speed make alterations, if not leave it.

View User's Profile View All Posts By User U2U Member
angliamotorsport

posted on 1/4/12 at 09:41 AM Reply With Quote
A bit of internet research has revealed a guy in the us runs a bike powered March based sports racer and his siolution was to use triple adjustable penske dampers interlinked. the third cylinder?, operated a spring which increased fluid to raise or lower the ride height as downforce increased or reduced. So spring rates did not need to increase.
I think I have got this right but please feel free to comment.

View User's Profile View All Posts By User U2U Member
Volvorsport

posted on 1/4/12 at 10:14 AM Reply With Quote
you can datalog the suspension movement with various success , or you can go to a wind tunnel ....

if your car weighs 2 tons with downforce , you need the spring rate to cope with it , simples ...

but , if you look at F1 they use the spring rate to control the floor height and front wing height , so it doesnt start to porpoise , so there is quite a few things you need to think about .

read staniforths book or mcbeaths book , its well covered , rather than me trying to explain it .





www.dbsmotorsport.co.uk
getting dirty under a bus

View User's Profile Visit User's Homepage View All Posts By User U2U Member
balidey

posted on 1/4/12 at 11:09 AM Reply With Quote
Wind tunnels, CFD and even basic calcs are good to a degree, but they all rely on clean air. You are hardly ever going to experience the same results in the real world.
My opinion is, don't bother, just ignore the lift / down force contribution.





Dutch bears have terrible skin due to their clogged paws

View User's Profile View All Posts By User U2U Member
liam.mccaffrey

posted on 1/4/12 at 11:33 AM Reply With Quote
active suspension...........i'll get my coat





Build Blog
Build Photo Album

View User's Profile View All Posts By User U2U Member
kjouk

posted on 1/4/12 at 11:49 AM Reply With Quote
quote:
Originally posted by angliamotorsport
A bit of internet research has revealed a guy in the us runs a bike powered March based sports racer and his siolution was to use triple adjustable penske dampers interlinked. the third cylinder?, operated a spring which increased fluid to raise or lower the ride height as downforce increased or reduced. So spring rates did not need to increase.
I think I have got this right but please feel free to comment.


Yep, thats the kind of solution you see about. Another example is on http://www.lee-adams.co.uk/lee_adams_gallery_1.html. A hillclimb single seater that has to be very soft at the rear to get traction but also cope with aero loads from a large rear wing.

For seven style cars you can get good enough base data to estimate lift/drag at different speeds. As mentioned lift is not too hard to measure via string pot anyway but drag I am finding tougher to measure and its what I am more interested in. So far I have estimated from comparing acceleration between simulations & data logs, I guess a better option is proper coast down testing with modeling of rolling losses?

[Edited on 1/4/12 by kjouk]

View User's Profile View All Posts By User U2U Member
pewe

posted on 1/4/12 at 12:37 PM Reply With Quote
I'm NO expert but surely as a base setting it has more to do with the frequency of the springs i.e how frequently the springs compress and rebound once the car is set up?
You can measure this by enlisting the help of a couple of mates.
Have them bounce on either side at the front until they find the same harmonic in the suspension - same as bouncing it up and down when you go to buy a car. You count the number of bounces for 15 seconds, multiply by four and divide by 60 to give so many bounces i.e. Hz/second.
Repeat for the rear.
Typically Yank motors show about 1.2/sec front - 1 rear, fast road cars about 1.8 front - 1.6 rear, anything over two is track-day/race with BTCC going up to 5.
I don't know if mid/rear engined cars use different settings but no doubt google will be your friend for more info.
Presumably aerodynamics can only be gauged by using a wind tunnel/complex mathematical modelling or on a suck it and see basis?
I'm sure Matt (Procomp) will be along today/tomorrow to confirm or refute the above.
Cheers, Pewe10

View User's Profile View All Posts By User U2U Member
MRLuke

posted on 5/4/12 at 08:54 PM Reply With Quote
It depends how much downforce you are generating really.

The long and short of it is when the car is at its maximum downforce you need to have a bit of travel left to deal with uneven road surface.

Also not an expert but essentially you are increasing the weight of the car the faster you go, I guess the hard bit is working out how much downforce you are generating.

View User's Profile View All Posts By User U2U Member
phelpsa

posted on 6/4/12 at 09:31 AM Reply With Quote
How much downforce? Will you be doing any low speed work or is it all flowing circuits? If you have to deal with low speed corners then you may want to think about soft springs and a 3rd bump stop.

Although in general you find that even with a few low speed corners you're better off just setting the car up really stiff, then deciding whether there's anything to be gained by running softer at low speeds.






View User's Profile E-Mail User Visit User's Homepage View All Posts By User U2U Member
angliamotorsport

posted on 8/4/12 at 03:48 PM Reply With Quote
Some interesting comments, thanks to all.
View User's Profile View All Posts By User U2U Member

New Topic New Poll New Reply


go to top






Website design and SEO by Studio Montage

All content © 2001-16 LocostBuilders. Reproduction prohibited
Opinions expressed in public posts are those of the author and do not necessarily represent
the views of other users or any member of the LocostBuilders team.
Running XMB 1.8 Partagium [© 2002 XMB Group] on Apache under CentOS Linux
Founded, built and operated by ChrisW.