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Author: Subject: double wishbone geometry
waterrat

posted on 21/2/07 at 09:27 PM Reply With Quote
double wishbone geometry

i'm working on the final stages of construction of the frame for my build. it's wider than normal locosts and i'm tring to redesign the locost double wishbone suspention to work with my project. i was hoping that someone would let me know if there is a special formular for suspention.
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SeaBass

posted on 21/2/07 at 09:36 PM Reply With Quote
See Race and Rally Sourcebook by Alan Staniforth. I saw a copy at Halfrauds in the sale the other day.

Cheers






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zetec7

posted on 21/2/07 at 09:41 PM Reply With Quote
Wow, tough question...basically, the answer is no, there's no formula (there's almost no two cars alike in the true Locosts, so no one formula could apply). It's going to depend on what spindles you are using & how wide the rear end of the car is (the rear track, that is...). I recommend starting at the back and working forward. Once you have the rear end, you can figure out how wide the front needs to be, so you can start to figure out how long your a-arms need to be, etc. And, you can measure off the rear end for reference. You need to have SOMETHING you can measure from to get it all right.

We didn't use a formula for our +2 frames - we finished our rear suspension, then propped our spindles up where they needed to be for the width to be right. Then we designed our a-arms to suit, and it all worked beautifully.





http://www.freewebs.com/zetec7/

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ProjectX

posted on 21/2/07 at 09:43 PM Reply With Quote
Hi

Buy this

http://www.amazon.co.uk/gp/product/1903706734/ref=sib_rdr_dp/202-4129879-0675017

Read it and enjoy


HTH

J

[Edited on 21/2/07 by ProjectX]

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nitram38

posted on 21/2/07 at 09:44 PM Reply With Quote
There is a rough guide that the top wishbone is 70-80% of the length of the bottom one.
It is not an exact science as it depends on what your car is used for.
Unequal wishbones usually increase negative camber when in droop and positive when they are up, which is useful in corners to keep the tyre tread in contact with the road.
Too much camber change will have the opposite effect, so you can go to far.
See the end of my thread here. The suspension I designed is for air suspension with compressor ride height adjustment.
In order to save the tyres, my camber hardly changes when I pump the suspension up 3" higher than my normal ride height.
Yours will need to introduce some camber, but this will also depend on the maximum travel of your wishbones.
It is not easy !!!!!!!!!!!!

[Edited on 21/2/2007 by nitram38]

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craig1410

posted on 21/2/07 at 09:59 PM Reply With Quote
quote:
Originally posted by nitram38
Unequal wishbones usually increase negative camber when in droop and positive when they are up, which is useful in corners to keep the tyre tread in contact with the road.



Didn't you mean the other way around? When in droop you want some positive camber and in compression you want more negative camber. Negative camber is where the top of the tyre is closer to the vehicle centreline than the bottom of the tyre.

Cheers,
Craig.

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stig mills

posted on 21/2/07 at 10:02 PM Reply With Quote
Which kit car mag have a feature this month that touches on the subject of suspension/steering geometry for my car the MEV ROCKET. It is not a full guide but does outline the basic priciples apart from scrub radius and roll centres. You could do alot worse than making a model from 25x3mm stock and experiment to discover the effects of the ackerman principle or the importance of the rack location. Have fun, regards Stig Mills
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nitram38

posted on 21/2/07 at 10:09 PM Reply With Quote
quote:
Originally posted by craig1410
quote:
Originally posted by nitram38
Unequal wishbones usually increase negative camber when in droop and positive when they are up, which is useful in corners to keep the tyre tread in contact with the road.



Didn't you mean the other way around? When in droop you want some positive camber and in compression you want more negative camber. Negative camber is where the top of the tyre is closer to the vehicle centreline than the bottom of the tyre.

Cheers,
Craig.


Here is exagerated droop (my suspension will never go this far !) and it clearly shows negative. I made a mistake though, in bounce it goes negative too!
camber change
camber change


camber change up
camber change up


[Edited on 21/2/2007 by nitram38]

[Edited on 21/2/2007 by nitram38]

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nitram38

posted on 21/2/07 at 10:25 PM Reply With Quote
unequal wishbones
unequal wishbones


equal
equal

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Andy S

posted on 21/2/07 at 10:45 PM Reply With Quote
The reason your design does not follow the convention of positive in droop and negative in bounce is that your wishbones are almost parallel.

The recognised starting point is top bone 2/3 length of lower - the lower rising to chassis at 10 degress at rest and the upper bone at an angle of 20-25 degrees falling toward the chassis.

Parallel bones give lousy camber control in roll.

Pivot your design around the roill centre at you design suspension movement and see what happens.

Andrew


oops - beaten to it

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lotustwincam

posted on 21/2/07 at 10:59 PM Reply With Quote
Fig. 6.7 clearly shows that in relation to the body, suspension goes positive camber on droop, and negative camber on compression.

If it were to go positive on compression, the whole objective of un-equal length, non parallel wishbones would be lost.

[Edited on 21/2/07 by lotustwincam]

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ProjectX

posted on 21/2/07 at 11:09 PM Reply With Quote
Wow! Fig 6.7!! WTF

Look at both drawings. One chassis has straight sides the other angled. So both designs are flawed!

Unequal wisbone length only works if the measurement is from the same starting point. ie in our case the chassis. Im going to draw a pic and post after this one

J

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nitram38

posted on 21/2/07 at 11:10 PM Reply With Quote
quote:
Originally posted by Andy S
The reason your design does not follow the convention of positive in droop and negative in bounce is that your wishbones are almost parallel.

The recognised starting point is top bone 2/3 length of lower - the lower rising to chassis at 10 degress at rest and the upper bone at an angle of 20-25 degrees falling toward the chassis.

Parallel bones give lousy camber control in roll.

Pivot your design around the roill centre at you design suspension movement and see what happens.

Andrew


oops - beaten to it


I deliberately did this as I need to pump up the suspension by 3" at times without too much camber gain.
I aim to run quite stiff suspension so my wishbones will only move around 20mm in each direction.
With my model I do get some camber change but it is minimal.
I have made some rod end adjusters that will enable me to quickly and acurately adjust them, should I want to track the car. At that time I can dial in more negative camber.
The adjusters will allow me to move the rod end in or out without removing the wheel from the hub and will give me infinite increments of adjustment. Usually all you can get is 180 degress adjustment.
Here is a picture. It should show a tread on the adjuster. The silver part will be part of the wishbone.
[img][/img]

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nitram38

posted on 21/2/07 at 11:18 PM Reply With Quote
quote:
Originally posted by ProjectX
Wow! Fig 6.7!! WTF

Look at both drawings. One chassis has straight sides the other angled. So both designs are flawed!

Unequal wisbone length only works if the measurement is from the same starting point. ie in our case the chassis. Im going to draw a pic and post after this one

J


Look again, one is an Equal wishbone set up.

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ProjectX

posted on 21/2/07 at 11:30 PM Reply With Quote
Look again, one is an Equal wishbone set up.


Yes but equal on straight sided chassis and unequal on angled chassis. You need to think about the moment of movement not what it relates to! Also think of KPI as this will also affect the angles.

I do like your air idea thou, let me know how you get on.

Cheers J

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craig1410

posted on 22/2/07 at 12:25 AM Reply With Quote
Nitram,
Don't take this the wrong way but I'm not sure your design is what most people would want. Not many of us require to be able to "pump up" the suspension by 3" and still have workable camber - I would have thought that most of us would want optimal camber control through the normal working range. Fine if you need to pump up the height to clear speed bumps on your way to the track but I would happily accept a couple of degrees of positive camber while a slowly drove over the bumps and then put it back to normal once clear.

Usually you would want a bit of static negative camber with negative gain on compression and ideally a bit of positive camber on maximum droop. This will allow the tyres to maintain a good position relative to the road to yield maximum grip. I have the Staniforth book on suspension design by the way and have read it a number of times although I don't claim to be an expert on IRS design. I went the de-dion route myself but that's a different story...

I think if someone wants "general" advice on IRS double wishbone geometry then in my opinion they should look at some of the general guidelines quoted above rather than any one, perhaps specialised, design.

Cheers,
Craig.

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nitram38

posted on 22/2/07 at 04:22 AM Reply With Quote
I wasn't trying to get my design across it was just that I only had those diagrams on my hardrive
I then went and got a book and scanned it.
The straight sided versus angled side drawings are just a couple of diagrams to demonstrate the differences between equal and unequal setups.
I think the auther was just trying to show in a simple form that each set of wishbones were different lengths.
There will be static camber, it is just a solidworks mock up to find out the limits I need.
There is camber gain in my car set up, it is just not as much as you are used to, but then again my suspension is trying to acheive the best of two options and in the end there has to be compromise.



[Edited on 22/2/2007 by nitram38]

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britishtrident

posted on 22/2/07 at 07:29 AM Reply With Quote
quote:
Originally posted by Andy S
The reason your design does not follow the convention of positive in droop and negative in bounce is that your wishbones are almost parallel.

The recognised starting point is top bone 2/3 length of lower - the lower rising to chassis at 10 degress at rest and the upper bone at an angle of 20-25 degrees falling toward the chassis.

Parallel bones give lousy camber control in roll.

Pivot your design around the roill centre at you design suspension movement and see what happens.

Andrew


oops - beaten to it


Nicely put Right on the button near equal length top and bottom wishbones are only on F1 style cars which have virtually zero roll because the suspension stiffness is several tons per inch.

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nitram38

posted on 22/2/07 at 12:21 PM Reply With Quote
Take a look at my car in my archive.
It has parrallel wishbones and goes around corners like they are not there!
My spring rates are about 100lbs higher than the locost ones.
If you read any suspension books, unequal bones are often exagerated in diagrams to demonstrate a point.
As I said, in the working range of my bones, they will work fine.
I don't get loads of body roll in my current car and I don't expect lots in the new one either
Saying all that I will try the tilted bones option tonight on solidworks and see if there will be any benefits to my design.

[Edited on 22/2/2007 by nitram38]

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bartonp

posted on 22/2/07 at 12:25 PM Reply With Quote
Exactly - camber change induced by unequal lengths is dialled-in to try to allow the wheel to remain upright in cornering and offer a full contact patch only where this would not be the case due to body roll.... if there's no roll then there's no need for much camber change either!
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britishtrident

posted on 22/2/07 at 12:50 PM Reply With Quote
On any normal car ie anything outside of F1 car which have to cope with many tons of aerodynamic download, the only reason to grossly stiffen the suspension is if either the something in suspension geometry is very amiss or the chassis is so flexible that oversterr/understeer balance won't respond to reasonable changes in roll stiffness on one axle.

If the suspension is made too hard either in bump or in roll the tyres can't keep contact with the road. All will feel great up untill the point where an outside tyre suddenly looses contact with the road, usually resulting in a very sudden spin in to the barrier..

The norm since the 1930s for double wishbone suspension is the top wishbone should be be 2/3 to 3/4 the length of the lower wishbone, the illustration in books aren't exagerated, many top wishbones on production cars are actually much shorter than this rule of thumb.

For a wider than normal chassis the book Cortina or other Sierra style wishbone should be be fine provided the inner pivots on each side are in the same postional relationship to each other.

[Edited on 22/2/07 by britishtrident]

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kb58

posted on 22/2/07 at 02:25 PM Reply With Quote
quote:
Originally posted by britishtrident
...the only reason to grossly stiffen the suspension is ... that the chassis is so flexible that oversterr/understeer balance won't respond to reasonable changes in roll stiffness on one axle.
[Edited on 22/2/07 by britishtrident]


Mmmm, no. If the chassis is flexible, stiffening the springs will not make any difference - the chassis will just flex more. Same thing with stiffening the shocks or anti-roll bars. This is why it's so important to have a stiff chassis to begin with, it provides the ability to tune handling.

[Edited on 2/22/07 by kb58]





Mid-engine Locost - http://www.midlana.com
And the book - http://www.lulu.com/shop/kurt-bilinski/midlana/paperback/product-21330662.html
Kimini - a tube-frame, carbon shell, Honda Prelude VTEC mid-engine Mini: http://www.kimini.com
And its book - http://www.lulu.com/shop/kurt-bilinski/kimini-how-to-design-and-build-a-mid-engine-sports-car-from-scratch/paperback/product-4858803.html

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nitram38

posted on 22/2/07 at 07:01 PM Reply With Quote
quote:
Originally posted by Andy S
The reason your design does not follow the convention of positive in droop and negative in bounce is that your wishbones are almost parallel.

The recognised starting point is top bone 2/3 length of lower - the lower rising to chassis at 10 degress at rest and the upper bone at an angle of 20-25 degrees falling toward the chassis.

Parallel bones give lousy camber control in roll.

Pivot your design around the roill centre at you design suspension movement and see what happens.

Andrew


oops - beaten to it


I adjusted the wishbones by the degrees you suggested. Where did you take the 10 and 20 degrees from?

[img][/img]

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nitram38

posted on 22/2/07 at 09:11 PM Reply With Quote
I have listened and adjusted my suspension. Now I will get camber change when I raise the car up the extra 3".

At ride height:


Description
Description


At highest setting with extra 3" of ride height:


centred suspension
centred suspension


At full bounce wishbone setting:


up
up


[Edited on 22/2/2007 by nitram38]

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JoelP

posted on 22/2/07 at 09:22 PM Reply With Quote
nitram, have you considered having two different mounting points for the wishbones? The, for temporary raises you could just up the air and put up with any camber change, or for more longer term high rides (ie to a show for a weekend etc) you could reattach the bones lower on the car. Just an idea.
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